Infinite Series

By: Jeremy Robinson

Narrated by R.C. Bray


INFINITE 1

New York Times bestselling author Jeremy Robinson tackles his most ambitious subject matter to date: reality itself. 

The Galahad, a faster-than-light spacecraft, carries fifty scientists and engineers on a mission to prepare Kepler 452b, Earth’s nearest habitable neighbor at 1400 light years away. With Earth no longer habitable and the Mars colony slowly failing, they are humanity’s best hope.

After ten years in a failed cryogenic bed—body asleep, mind awake—William Chanokh’s torture comes to an end as the fog clears, the hatch opens, and his friend and fellow hacker, Tom, greets him…by stabbing a screwdriver into his heart. This is the first time William dies.

It is not the last.

When he wakes from death, William discovers that all but one crew member—Capria Dixon—is either dead at Tom’s hands, or escaped to the surface of Kepler 452b. This dire situation is made worse when Tom attacks again—and is killed. Driven mad by a rare reaction to extended cryo-sleep, Tom hacked the Galahad’s navigation system and locked the ship on a faster-than-light journey through the universe, destination: nowhere. Ever.

Mysteriously immortal, William is taken on a journey with no end, where he encounters solitary desperation, strange and violent lifeforms, a forbidden love, and the nature of reality itself.

INFINITE 2 

A bold continuation of Robinson’s bestselling science fiction novel, packed with mystery, action, and mind-bending twists.

William Chanokh is immortal…and he’s trapped on the Galahad, an interstellar starship on a never-ending journey through open space.

His only companions are Capria—mortal and in cryo-sleep—and Gal, an artificial intelligence, and the love of his life, with whom he spends every waking moment in the ‘Great Escape,’ a virtual paradise. After untold years living countless lives, Gal begins acting strange. Possessive. Violent. Paranoid.

Positive that something in the real world is causing her to malfunction, Will attempts to leave the Great Escape, but he finds himself a prisoner. Guided by a voice from reality, he is thrust into a series of torturous narratives, each one designed to break his will and keep him trapped in virtual reality.

Betrayed by his digital love, his long-term memory overwritten, and enduring violent manipulation, Will painfully peels back layers of simulation, fighting to reach reality 1.0—where the nightmares are real.

Maybe.